Whitney Taylor

Senior Interaction Designer | San Francisco, CA

Contact Me

YouTube

UX Lead for channel Subscriptions on YouTube. Reimagining the subscriptions consumption experience across the platform, the subs feed, notifications, channels list, and much more. Cross platform design and management. Read about my most recent launch here.

Google | Senior Interaction Designer
IxD, Visual Design, Management


"YouTube is becoming much more than an entertainment destination." - Chad Hurley

Download on iOS   Download on Android

Words with Friends 2

Designed the user experience and interaction for the future of Words with Friends and the 'With Friends' franchise. Challenged with shaping the experience on all platforms from the ground up, and building and leading a design team along the way, I've seen this product through from concept to execution. Designed for Phone, Tablet, and Web.

Zynga | Lead Designer | UX & IxD


“Social gaming at its finest.” — Fox News



Download on iOS   Download on Android

Words with Friends

Cross platform feature design, motion prototyping, and marketing for the #1 free game in iPhone history. Designed for Phone, Tablet, and Web.

Zynga | Senior Designer | UX & IxD


"Everyone who owns an iPhone or iPod Touch should have this game on their device." – Touch Arcade

UX-Patterns.com

A mobile pattern library that displays best practices from top apps across the industry. There are numerous patterns libraries for social apps, but very few that also cover games. In order to bridge this gap, I created ux-patterns.com, where viewers can sort by type (social or game), platform, device, and orientation. A great resource for designers and developers.

Side Project | Design & Development


VIEW SITE

Zynga.com

Launched Zynga's social gaming platform.

Zynga | Designer | UX & UI


VIEW SITE

Digital Flux

A tabletop physical computing installation that allows users to place objects on an interactive projection in real time, creating interesting and unique sound loops.

Programmed in Processing using OpenCV and infrared sensors and projection. Was on display at the Telfair Museum of Art in Savannah, GA.

*SxSW Interactive Awards Finalist
*2011 Pulse Art & Technology Festival
*On display '2011-12 at Telfair Museum of Art


WATCH VIDEO

Designing for the Wild

Gesture-based navigation scheme for mobile devices in harsh enviroments (ski lifts, rushing rivers, windy peaks, rainy streets, etc).

Accessing the smartphone's accelerometer and gyroscope, this system removes touch interaction with the mobile device screen, and allows users to control core functions with simple user initiated gestures.


MFA Thesis

Graduate Projects

MFA in Interactive Design & Game Development at the Savannah College of Art and Design. Mobile design, prototyping, programming, web design, and physical computing.

SCAD | Design & Development

What They Say

About + Resume


#RealisticDreamer - Currently a Senior Interaction Designer on the YouTube UX team @ Google in San Bruno, CA.




I'm a passionate designer with expertise at all stages of the design process. I enjoy fast paced environments, motivating teams, and creating elegant and innovate solutions that millions of users enjoy on a daily basis.

I focus in user experience design, product definition, visioning, strategic planning, leading teams, and managing designers.


I'm currently the UX lead of the channel Subscriptions team at YouTube, where I design features for billions of users across the globe and manage the UX team. I was previously the Lead UX Designer on Words with Friends at Zynga, where I designed and launched the new Words with Friends ( achieved #1 in the Android Play Store and #2 in the Apple App Store, with a 4.5 star rating).

I spend my weekends traveling the west coast in my '77 VW bus, and catching the best waves the U.S. has to offer.

RESUME

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Let's talk about new ideas, networking opportunities, or tomorrow's wave report...